Color
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Color This property indicates the current color of the
LED. If the value of the ActivationState property is
4 (Off) this property indicates the color of the LED the last time it was
lit, or has the value
2 (Not Applicable).
Possible
values are:
- 0 = Unknown
- 1 = Other
- 2 = Not Applicable
- 3 = White
- 4 = Red
- 5 = Green
- 6 = Blue
- 7 = Orange
- 8 = Yellow
- 9 = Black
- .. = DMTF Reserved
- 32768..65535 = Vendor Reserved
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ControlMode
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ControlMode indicates the current control mode for the LED.
Possible values are:
- 2 = Automatic — Indicates the state of the LED is being controlled
by the management infrastructure.
- 3 = Manual — Indicates the state of the LED is being controlled
by a management client.
- 4 = Test — Indicates the LED is in a test mode.
- .. = DMTF Reserved
- 32768..65535 = Vendor Reserved
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ControlPattern
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An LED may exhibit a range of behavior from very simple
(ex. solid on) to very complicated (ex. a series of blinks of alternating
color and duration). ControlPattern specifies the vendor or standard
behavior exhibited by the LED if it cannot be described using one
of the standard behaviors listed for the ActivationState property.
If ActivationState has the value
5 (ControlPattern), the ControlPattern property is not NULL.
The value of
ControlPattern is constructed using the following
preferred algorithm:
<OrgID>::<Pattern>
Where <OrgID>
and < Pattern> are separated by two colons (::), and where <OrgID>
includes a copyrighted, trademarked, or otherwise unique name that
is owned by the business entity that is creating or defining the ControlPattern
or that is a registered ID assigned to the business entity by a recognized
global authority. If the definition of the value is specified by the
DMTF, the value of <OrgID> is
DMTF. <Pattern> is chosen
by the business entity and is not reused to identify different underlying
(real-world) behaviors. If the behavior specified for the LED adheres
to a standard or proprietary specification, <Pattern> is a uniquely
assigned value identifying the behavior. If the behavior for the LED
is described using a standard or proprietary grammar, <Pattern>
is prefixed with a uniquely assigned identifier for the grammar.
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CreationClassName
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Indicates the name of the class or the subclass used in
the creation of an instance. When used with the other key properties
of this class, this property allows all instances of this class and
its subclasses to be uniquely identified.
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DefaultActivationState
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Indicates the default state of an LED. See ActivationState
for a description of the values.
Possible values are:
- 2 = Lit
- 3 = Blinking
- 4 = Off
- 5 = Control Pattern
- .. = DMTF Reserved
- 32768..65535 = Vendor Reserved
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DeviceID
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An address or other identifying information used to uniquely
name the LogicalDevice.
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ElementName
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Specifies an identifier for the LED. The value of ElementName
is constructed using the following
preferred algorithm:
<OrgID>::<LocalID>
Where <OrgID> and <LocalID>
are separated by two colons (::), and where <OrgID> includes a
copyrighted, trademarked, or otherwise unique name that is owned by
the business entity that is creating or defining the ControlPattern
or that is a registered ID assigned to the business entity by a recognized
global authority. <LocalID> is chosen by the business entity and
should not be reused to identify different underlying (real-world)
elements.
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EnabledDefault
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An enumerated value indicating an administrator's default
or startup configuration for the Enabled State of an element.
Possible values are:
- 2 = Enabled
- 3 = Disabled
- 5 = Not Applicable
- 6 = Enabled but Offline
- 7 = No Default
- 9 = Quiesce
- .. = DMTF Reserved
- 32768..65535 = Vendor Reserved
By default, the element is
Enabled (value = 2).
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EnabledState
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It is an integer enumeration that indicates the enabled
and disabled states of an element. It can also indicate the transitions
between these requested states. For example, shutting down (value
= 4) and starting (value = 10) are transient states between enabled
and disabled.
Possible values are:
- 0 = Unknown
- 1 = Other
- 2 = Enabled — Indicates that the element is or could be executing
commands, will process any queued commands, and queues new requests.
- 3 = Disabled — Indicates that the element will not execute commands
and will drop any new requests.
- 4 = Shutting Down — Indicates that the element is in the process
of going to a Disabled state.
- 5 = Not Applicable — Indicates the element does not support being
enabled or disabled.
- 6 = Enabled but Offline — Indicates that the element may be completing
commands, and will drop any new requests.
- 7 = In Test — Indicates that the element is in a test state.
- 8 = Deferred — Indicates that the element may be completing commands,
but will queue any new requests.
- 9 = Quiesce — Indicates that the element is enabled but in a restricted
mode.
- 10 = Starting — Indicates that the element is in the process of
going to an Enabled state. New requests are queued.
- 11..32767 = DMTF Reserved
- 32768..65535 = Vendor Reserved
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HealthState
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Indicates the current health of the element. This attribute
expresses the health of this element but not necessarily that of its
subcomponents.
Possible values are:
- 0 = Unknown — The implementation cannot report on HealthState
at this time.
- 5 = OK — The element is fully functional and is operating within
normal operational parameters and without error.
- 10 = Degraded/Warning — The element is in working order and all
functionality is provided. However, the element is not working to
the best of its abilities. For example, the element may not be operating
at optimal performance or it may be reporting recoverable errors.
- 15 = Minor failure — All functionality is available but some may
be degraded.
- 20 = Major failure — The element is failing. It is possible that
some or all of the functionality of this component is degraded or
not working.
- 25 = Critical failure — The element is non-functional and recovery
may not be possible.
- 30 = Non-recoverable error — The element has completely failed,
and recovery is not possible. All functionality provided by this element
has been lost.
- .. = DMTF Reserved
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SystemCreationClassName
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The CreationClassName of the scoping system.
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SystemName
|
The System Name of the scoping system.
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TransitioningToState
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Indicates the target state to which the instance is transitioning.
Possible values are:
- 0 = Unknown
- 2 = Enabled
- 3 = Disabled
- 4 = Shut Down
- 5 = No Change — Indicates that no transition is in progress.
- 6 = Offline
- 7 = Test
- 8 = Defer
- 9 = Quiesce
- 10 = Reboot
- 11 = Reset
- 12 = Not Applicable — Indicates the implementation does not support
representing ongoing transitions.
A value other than
5 or
12 identifies the state
to which the element is in the process of transitioning.
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