4 Operator

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8.6K Posts

December 6th, 2017 07:00

to clarify - Unity does support the different file locking that are part of CIFS/SMB and NFSv3/v4 - but as designed in the protocol the client needs to request the locks - not the Unity as a server

4 Operator

 • 

8.6K Posts

December 6th, 2017 02:00

no - this needs to be done from the client

I would suggest to change file permissions / ACL's accordingly

Other creative option would be to edit the files on a read-write file system, create a readonly snapshot and share the snapshot to the web users

On VNX you could use File Level Retention (WORM) functionality - but thats currently not available on Unity

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