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Rainer_EMC
4 Operator
•
8.6K Posts
1
December 6th, 2017 07:00
to clarify - Unity does support the different file locking that are part of CIFS/SMB and NFSv3/v4 - but as designed in the protocol the client needs to request the locks - not the Unity as a server
December 6th, 2017 02:00
no - this needs to be done from the client
I would suggest to change file permissions / ACL's accordingly
Other creative option would be to edit the files on a read-write file system, create a readonly snapshot and share the snapshot to the web users
On VNX you could use File Level Retention (WORM) functionality - but thats currently not available on Unity
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Rainer_EMC
4 Operator
•
8.6K Posts
1
December 6th, 2017 07:00
to clarify - Unity does support the different file locking that are part of CIFS/SMB and NFSv3/v4 - but as designed in the protocol the client needs to request the locks - not the Unity as a server
Rainer_EMC
4 Operator
•
8.6K Posts
1
December 6th, 2017 02:00
no - this needs to be done from the client
I would suggest to change file permissions / ACL's accordingly
Other creative option would be to edit the files on a read-write file system, create a readonly snapshot and share the snapshot to the web users
On VNX you could use File Level Retention (WORM) functionality - but thats currently not available on Unity